AI Insights · Timothy · January 2022
Top 5 School Games in the UK, Q4 2021
Discover the performance of the top 5 school games in the UK for Q4 2021, covering downloads, revenue, and active users. Data provided by Sensor Tower.
Explore the performance of the top 5 school games on a unified platform in the United Kingdom during the fourth quarter of 2021. This analysis covers weekly downloads, revenue, and active users, providing insights into the popularity and user engagement of these apps. Data is sourced from Sensor Tower.
Teacher Simulator
In Q4 2021, Teacher Simulator showed a fluctuating trend in weekly downloads, peaking at 38.7K in late October and maintaining a strong presence with 33.6K downloads in the week of December 20. Revenue varied throughout the quarter, peaking at approximately $457 in the last week of December. The app had a consistent user base, with active users reaching a high of 57.5K in late October and ending the quarter with 51.1K users.
Papers Grade Please!
Papers Grade Please! experienced a significant increase in weekly downloads, reaching 47K in the final week of December. Revenue saw noticeable growth, peaking at $483 during the same period. Active users followed a similar trend, with a substantial rise to 70.6K by the end of the quarter.
Queen Bee!
Queen Bee! had a steady performance in Q4 2021. Weekly downloads peaked at 13.5K in late October and remained strong with 12.8K downloads in the week of December 20. Active users showed consistent engagement, with a peak of 58.8K in late October and 47.6K by the end of December. Revenue was minimal, with the highest recorded at just $7 in mid-December.
High School Simulator 2018
High School Simulator 2018 saw a notable increase in weekly downloads, peaking at 9.5K in early November. Active users also showed growth, reaching 18.5K by the end of November. The app did not generate revenue during this quarter.
Math Kids - Add,Subtract,Count
Math Kids - Add,Subtract,Count had a steady number of weekly downloads, peaking at 5K at the end of September. Active users remained consistent throughout the quarter, with a high of 6.1K in late November. Similar to High School Simulator 2018, this app did not generate revenue during Q4 2021.
For more detailed insights and data, visit Sensor Tower.